It had been three days, and Cerdim had lost his patience along with
his good mood.
The jaw of the Dunmer was set as tight as solid rock as he rummaged
through his pack in front of the dark, ominous doors in front of him.
She had never bailed, never left him waiting, never left a barrow for
him alone. Gods, if nothing else, Triskele was too much of a stubborn
and proud mule to ever leave a tomb for him to clear on his own. As
he found the box of lockpicks he had been looking for, he sniffed.
No, either something bad had happened, or she was after something
better, on her own. Since he had never seen Tris being set back by
anything bad – ranging from wolves to being surrounded by fifteen
bandits – he assumed it was the latter. And that thought was enough
to make Cerdim's current mood as poor as sour milk. As he grabbed a
lockpick and studied the large, ancient lock in front of him, his one
eye narrowed. Sniffed a trail more promising, did you, lass? Your
loss, I've got a ripe piece of fruit here, and you are not getting
any. Nordic cow.
With deft, ashen fingers Cerdim twisted and turned the lockpick
around, as patient and gentle as a lover. He had picked more locks
than he could ever care to remember, this was no different. Tris was
good with it, too, but she lacked a form of patience that came
natural to him. However, she had an eagle's eye when it came to
spotting traps, an eye that had saved their lives on several
occasions, and he realized this was the first time in a good long
while that he entered a sealed tomb without that eye backing him up.
As much as he hated it, it made him nervous. Suddenly, the lock
sprung open, and dust puffed out of the doorway as the heavy doors
opened with a moan. Cerdim stood up straight, flung his pack over his
shoulder, and pulled his sword up from the sheath, just an inch.
In,
find the shiny things, and out. Like I've always done. Not a big
deal.
The Dark Elf walked into the barrow, carefully stepping down the
ancient stairs. Outside, a wolf howled. Yet the silence of the barrow
was ten times as intimidating. Cerdim sniffed again, and held his
torch a little higher as he descended the stairs, into the dark.
An hour later he had shuffled through empty halls and tunnels with
nothing but dust, broken pottery and the accursed cold of the ground
in them, and Cerdim started to think he might have made a serious
mistake by coming here and obviously wasting his time. Perhaps
Triskele had known, yet she had clearly lacked the decency to let him
know there were better places to dig themselves into. Cerdim cursed
as he walked straight into a thick cobweb he had not seen. I
should turn around, leave this dusty heap of nothing, and find myself
a nearby town with a warm inn and warmer women... His trail of
thoughts stopped abruptly as he spotted something to his right. The
way in front of him was broad, almost ceremonial, but to his right
side was a tunnel, small and nearly collapsed. It seemed like
nothing, but Cerdim had been doing this line of work for long enough
to know barrows were built to mislead, to discourage and confuse tomb
robbers such as himself. He walked into the tunnel and crouched with
his torch held in front of him, squinting his red eye as dust came
setting down. Before long, he faced a dead end, but the Dunmer looked
around him, searchingly. You're not fooling me... He smiled as
his eye rested on what he was looking for. Firmly, he pulled on a
rusty chain, hanging in the dark corner. The sound of stone sliding
over stone was overwhelming in the silence of the barrow, and in a
reflex Cerdim pulled his sword from the sheath another inch. Before
him, where at first solid rock had been, was now a doorway. He
smirked and stepped through, as eager and cocksure as a groom on his
wedding night. About time.
He could feel the cold getting worse as soon as he stepped through.
He sensed with all he had that he was standing in a large hall, even
though he could not yet see all of it. But other than that, there
were other things causing the cold to now reach into his very bones
and thoughts. Something was wrong, felt wrong. Though, admittedly, in
a tomb that was usually a good sign. It meant something important was
near, something that wanted visitors gone. Quietly, step by step,
Cerdim walked into the large hall that reeked of death. He stopped
and held his torch up a bit higher as his one eye could discern
shapes in front of him.
There was a large circle, a pale, white slate of stone, engraved
with patterns that did not seem to be from this world. The outline of
the circle was sealed with seats, thrones of sort. Cerdim held his
breath as he silently counted. Twenty seats. What was this devilry?
It could be a ceremonial room, nothing more. But the wretched cold
that had been a small discomfort at first now made the hairs on his
back stand up straight, and there was a pounding of his heart that
was more than a little frightening. Then Cerdim noticed the coffins.
There were high walls around the stone circle, and set in the ancient
stone were twenty sarcophagi, each aligned with a seat. Each and
every coffin was sealed, closed. For now. The Dark Elf gulped and did
a single step back. No one would ever call Cerdim a coward, he rarely
fled from any situation and knew a solution to most inconveniences.
But he was also a realist, and he was most of all not an idiot. This
place is Death itself... And twenty? Twenty? Like hell, not while I'm
on my own. Then he froze entirely. At first, he thought the cold
and the quiet was playing tricks on his mind and ears, like barrows
tended to do to any sane mortal, but then the whispers became louder.
He could not pinpoint where they came from, they seemed to come from
the ceiling which was so high above his head he could not even see
it, from the cold stone below his boots, from the carved walls around
him. Cold whispers, voices that spoke in a language he did not know,
yet the message was clear. This was the last place in all of Tamriel
and Oblivion combined he wanted to be. The whispers turned into
shrieks. Cerdim set his jaw, turned around, and ran out.
As he stuck his head out of the doors, into the last light of day, he
gasped for air as if he had been swimming under water. He rammed the
doors shut behind him and leaned his back against them as he closed
his eye. Cold sweat lay in small beads on his brow. Piss and ash,
what was that? He shivered and then pulled his hipflask from his
belt. He took a rather large swig – he never travelled without some
form of wine or mead on his hip – and manned up as he felt the
warmth of the brew flow through him like fresh blood through stilled
veins. That was better, much better. He opened his eye again, and
squinted it in the light of the setting sun, far in the west. The
fact Triskele had not stuck to their plan, combined with the fact he
had just ran out of a tomb in fear for the first time in his life,
made his frustration rise to a boiling point. He threw his empty
hipflask in the dirt below him forcefully and roared. He hasted
towards his small camp under the towering pine trees nearby, where
his shaggy garron was waiting.
Tris,
you black-haired, unpredictable, cursed cat of a Nord... I'm going to
find you, I'm going to slap you and curse you to hell, and then we'll
get back here and raid this bloody tomb dry.
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